Rarity

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See also: Cards

Common Cards[edit | edit source]

Common Rarity Cards

Introduction

Commons are the easiest cards to obtain in the game, made even easier with the ability to request 12 commons at a time from teams. Commons are also the cheapest and easiest to upgrade. The massive powerspikes from each new level means that commons will be better than all other cards in the game until enough time has passed for the most loyal players and reckless spenders to get rares to the same levels.

List of Common Cards

Rare Cards[edit | edit source]

Rare Rarity Cards

Introduction

Rares are the second easiest to obtain and level, and can be requested 3 at a time from teams. These cards often have useful abilities as well, but can still be hard to level up.

List of Rare Cards

Epic Cards[edit | edit source]

Epic Rarity Cards

Introduction

Epics are too difficult to gather enough copies of to remain usefulness at the highest ranks, with a select few exceptions. They are incredibly expensive both in gold and materials, without having a low enough cost or good enough stats and abilities to defend the steep costs.

List of Epic Cards

Legendary Cards[edit | edit source]

Legendary Rarity Cards

Introduction

Legendaries scale incredibly bad to higher ranks, with lackluster scaling of abilities and overall high energy costs. They are insanely hard and costly to upgrade, without offering a good payoff to the investment. 

List of Legendary Cards